Cricket Diane C Sparky Phillips, Cricket House Studios, cricketdiane, How-to, Illuminati of One, LITERACY, New Day, New Day of Original Work, Photogenic - Photographic Memory Skills, Reading Comprehension, Reality of Knowledge, Sparky Phillips 2008, Speed Reading, Tangible from Impossible, USA1, USAX1
Games of Recall, 3-D Visualization & Photogenic / Photographic Memory – Recall Specificity –
2008 Cricket Diane C Phillips
Game One – 15 minutes – Visualization & Recall –
Take an object, any object –> for three minutes look at it, handle it, examine it, close your eyes and visualize it while still holding it, open your eyes and compare the picture in your mind to the actual object, measure it, if you want, correct the visualization in your mind about this object.
At the end of 3-5 minutes doing this, remove the object to another room – physically take it and place it there where it is obvious but out of view. Come back, sit down with lined paper, unlined paper and pencil. For five minutes, draw the object and write a thorough description of the object from the mental picture of it as clearly as possible.
For the last five minutes, retrieve the object and compare it to the notes and sketch from the mental visualization of it. Place a red pencil note or mark on the paper anywhere corrections about the object need to be made. Give graded note on lower right corner – I use, “Close, durn close, needs work, getting better, and not even in the neighborhood.”
Make sure to sign and date upper right corner of these papers and note “recall test” somewhere or “recall & visualization game.” Initial with red pencil on bottom left corner. Sometimes, I have added photo of the item (digital camera, quick print from computer) because it encourages me to believe in its value, as a process I want to learn.
Keep all notes, sketches and photos together in a manilla or colored folder for these exercises and do one each day. Come back to this object later (weeks later) and try recall of mental picture first without review to make notes & sketch. Then, examine object for corrections, review and do exercise / recall game process on it again. Try to recall pictures of the actual object in the mind’s visualization at a time, not involved with this game to see how clearly its presentation has become. Either it is or it isn’t. Each object done will make all of them visualize clearer in the mind.
Game Two – 20 minutes – Visualization & Recall –
Take a book –> any book, phone books work great, especially yellow pages but any book will do – ones that have been read or those that have not.
Open to any page. Look at page for a few seconds up to one minute. The faster, the better for this game. Close your eyes, ask yourself to see page from the book just seen. Ask to see cover of book and page you’ve just examined. Look for page number in your mind’s mental picture of it.
Write down on lined paper as much from page as you can. It doesn’t have to be in same order as found on page. Describe book cover, binding & book back without looking at it again. (I usually cover book with a paper or set it where I won’t cheat by looking it over again, which I’m inclined to do more than I would like to be.)
Take out book and find page. For me, when I first do this with a book, I don’t mark the page to find it easily because I do want to feel the frustration of not quickly finding it, if that is so or to feel the satisfaction of quickly locating the page, when that happens. Then, if necessary, I can remind myself, “Yuk. Show me the page I was using for this. Where is it?’ And, on the second pass, once I’ve re-located the page, I mark it with a post-it note, flag, or 3×5 card for the location to be easily found for the remainder of the game (and sometimes thereafter.)
On the second pass, correct the comparison of the actual elements from the page with the notes and any sketches you’ve made using a red pencil. Include book cover information you recorded in your corrections. Simply add the corrections to your existing notes and sketches using the red pencil. Sign your initials in red pencil on the bottom left corner. Sign your name and date on top right of page. Put “recall & visualization” (game or part 2), and place in manilla folder with others.
The entire process takes 20 minutes or less and there is no need to revisualize this book page a second time on the same day. It has been my experience that the process gets worse – not better – when done on the same day for whatever reason and your results may differ. After a week, try to recall the page, its corrections from your notes, the book cover, mental snapshot and page numbers. Write down, if you want, as much as you can see from your mind’s picture and make a quick check of the actual page in the book. I usually put a note on my original notes of “after a week – durn close or not even in the neighborhood” at the top, side or bottom and red pencil the second set of notes with corrections. I also put a note to myself on the secondary notes, “gotta get better than this or grab page number next time or what color is that book,” or whatever is appropriate.
The second time I recall, at a week later, is a process of about 10 – 15 minutes, usually closer to 10 minutes but once or twice (or honestly, more than that because I could), it took 3 hours to recall all of a page in the dictionary and from the encyclopedias. It was really more time consuming to write it all down than to do the recall but it was worth doing on those occasions in order to flex the abilities of visualization & recall to a more comprehensive level and expanded focus of time. These are both very valuable and worth improving always.
Game Three – Way Too Much Time – Recall –
Whatever game: chess, billiards, 8-ball, 9-ball, golf, card games – any card game, some board games, backgammon, and most musical scores, most sports.
Choose to recall by visualization in the mind with or without the physical elements to compare.
Try playing a game of cards by visualization, or a game of chess, or play a musical score on a visualized musical instrument you already know.
Answer these three questions –>
1. Was there any distortion in the mental images?
if so, correct it using actual items.
2. Did some elements of the game fail to appear in the mental images at all?
if so, correct it.
3. Was the mental image dimensional, was it in the correct colors as real life?
if not, correct it.
And, over time, I’ve learned this question is valuable to check occasionally –>
“Did I intend (was my goal) to win this game or did I get so lost in the (vo) novelty of the visualization that I forgot about that?”
It helps to eventually combine the visualization and recall games with some idea of challenge, fun, curiosity, wonder and anticipation. It really helps make the results astounding.
Written by Cricket Diane C “Sparky” Phillips, 2008
“Creating the Tangible from the Impossible every day.”
Cricket House Studios, USAX1 – USA1 – 04/17/08